%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 1a66f7659243ab748891f032ff4477e2, type: 3}
  m_Name: DefaultSceneUnderstandingObserverProfile
  m_EditorClassIdentifier: 
  isCustomProfile: 0
  startupBehavior: 0
  isStationaryObserver: 0
  observationExtents: {x: 3, y: 3, z: 3}
  observerVolumeType: 1
  updateInterval: 5
  updateOnceInitialized: 0
  autoUpdate: 0
  defaultPhysicsLayer: 31
  surfaceTypes: 60
  instantiationBatchRate: 1
  defaultMaterial: {fileID: 2100000, guid: c6bd404f506e1894289fde7b1689f901, type: 2}
  defaultWorldMeshMaterial: {fileID: 2100000, guid: 47c3d3b0d8143e3489351498fceed55d,
    type: 2}
  shouldLoadFromFile: 0
  serializedScene: {fileID: 0}
  createGameObjects: 0
  requestPlaneData: 1
  requestMeshData: 1
  inferRegions: 1
  firstAutoUpdateDelay: 1
  worldMeshLevelOfDetail: 1
  usePersistentObjects: 1
  queryRadius: 5
  requestOcclusionMask: 1
  occlusionMaskResolution: {x: 256, y: 256}
  orientScene: 0
