Add toolkit.standardassets package
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4902527289
commit
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normalize: 1
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preloadAudioData: 1
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ambisonic: 0
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sampleRateSetting: 0
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sampleRateOverride: 44100
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compressionFormat: 1
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conversionMode: 0
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platformSettingOverrides: {}
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forceToMono: 0
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normalize: 1
|
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preloadAudioData: 1
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loadInBackground: 0
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|
ambisonic: 0
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||||||
|
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|
||||||
|
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|
assetBundleVariant:
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|
@ -0,0 +1,21 @@
|
||||||
|
# Changelog
|
||||||
|
|
||||||
|
## 2.5.1
|
||||||
|
|
||||||
|
[MRTK 2.5.1 changes](https://github.com/microsoft/MixedRealityToolkit-Unity/milestone/15?closed=1)
|
||||||
|
|
||||||
|
## 2.5.0
|
||||||
|
|
||||||
|
[MRTK 2.5.0 changes](https://github.com/microsoft/MixedRealityToolkit-Unity/milestone/12?closed=1)
|
||||||
|
|
||||||
|
## 2.4.0
|
||||||
|
|
||||||
|
[MRTK 2.4.0 changes](https://github.com/microsoft/MixedRealityToolkit-Unity/milestone/11?closed=1)
|
||||||
|
|
||||||
|
## 2.3.0
|
||||||
|
|
||||||
|
[MRTK 2.3.0 changes](https://github.com/microsoft/MixedRealityToolkit-Unity/milestone/10?closed=1)
|
||||||
|
|
||||||
|
## 2.2.0
|
||||||
|
|
||||||
|
[MRTK 2.2.0 changes](https://github.com/microsoft/MixedRealityToolkit-Unity/milestone/9?closed=1)
|
|
@ -0,0 +1,7 @@
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@ -0,0 +1,169 @@
|
||||||
|
# Authors
|
||||||
|
|
||||||
|
The Microsoft Mixed Reality Toolkit is a collaborative project containing contributions from individuals around the world. Our sincere thanks to all who have contributed and all who continue to contribute.
|
||||||
|
|
||||||
|
- achaperon
|
||||||
|
- Adam Mitchell (AdamMitchell-ms)
|
||||||
|
- Addison Linville (radicalad)
|
||||||
|
- ADP-JoNeff
|
||||||
|
- Against Lightning (AgainstLightning)
|
||||||
|
- Agredek
|
||||||
|
- alandergrouse (alandergrouse)
|
||||||
|
- Alex Floyd (elbuhofantasma)
|
||||||
|
- Alexander Seeck (Alexees)
|
||||||
|
- Alon Farchy (afarchy)
|
||||||
|
- Andrew Hall (ryzngard)
|
||||||
|
- Anton Zachesov (googlan)
|
||||||
|
- Anuraag Puri (anuraag016)
|
||||||
|
- Arsen (arsdever)
|
||||||
|
- artsouflMS
|
||||||
|
- Ben Godard (genbod)
|
||||||
|
- Bernadette Thalhammer (thalbern)
|
||||||
|
- Bertrand Oustrière (BertrandOustriere)
|
||||||
|
- Billy Franscois (BillyFrcs)
|
||||||
|
- Blake Gross (blgrossMS)
|
||||||
|
- Bowen Zhang (BowenBZ)
|
||||||
|
- Brandon Furtwangler (brandf)
|
||||||
|
- Bryan Truong (bhtruong93)
|
||||||
|
- C. M. Barth (chrisfromwork)
|
||||||
|
- Cameron (Cameron-Micka)
|
||||||
|
- cartwrightluke
|
||||||
|
- Casey Crabb (ptc-ccrabb)
|
||||||
|
- CDiaz-MS
|
||||||
|
- cefoot
|
||||||
|
- cellarmation
|
||||||
|
- CharlesWanMS
|
||||||
|
- cihankurt98
|
||||||
|
- CoPres (CoPrez)
|
||||||
|
- Craig (Craig-J)
|
||||||
|
- Cristiano Carvalheiro (ccarvalheiro)
|
||||||
|
- Daniel Hofmann (danielhofmann-ms)
|
||||||
|
- David Evans (phosphoer)
|
||||||
|
- David Johnson (djohnsomsft)
|
||||||
|
- David Kline (davidkline-ms)
|
||||||
|
- deibich
|
||||||
|
- deibu
|
||||||
|
- Derek (derekfreed)
|
||||||
|
- Dino Fejzagić (FejZa)
|
||||||
|
- Dirk Songür (DirkSonguer)
|
||||||
|
- Dominic Aglialoro (DominicAglialoro)
|
||||||
|
- ErianVazquez-Microsoft
|
||||||
|
- Eric Carter (Ecnassianer)
|
||||||
|
- Eric Fiscus (MRW-Eric)
|
||||||
|
- Eric O'Brien (ericob)
|
||||||
|
- Eric prvncher (provencher)
|
||||||
|
- Esteban Fuentealba (EstebanFuentealba)
|
||||||
|
- etiennemargraff (meulta)
|
||||||
|
- Eusebiu Marcu (eusebiu)
|
||||||
|
- Evan Tice (in2dair)
|
||||||
|
- Finn Sinclair (Zee2)
|
||||||
|
- Florian Jasche (FlorianJa)
|
||||||
|
- flufy3d (flufy3d)
|
||||||
|
- Forrest Trepte (ForrestTrepte)
|
||||||
|
- Francesco Clasadonte (klasaf)
|
||||||
|
- gauravb4
|
||||||
|
- George Johnston (gejohnst)
|
||||||
|
- gilbdev (gilbdev)
|
||||||
|
- Grace Lee (grayclee)
|
||||||
|
- Graham Bury (grbury)
|
||||||
|
- Harrison Ferrone (hferrone)
|
||||||
|
- Harrison Yu (harrisonyu)
|
||||||
|
- hybridherbst
|
||||||
|
- Hyung-il Kim (hyungilkim)
|
||||||
|
- Iulian Radu (iuli4n)
|
||||||
|
- Jack Yang (jackyangzzh)
|
||||||
|
- James Provan (JamesProvan-UL)
|
||||||
|
- Jamie Magee (JamieMagee)
|
||||||
|
- Jared Bienz [MSFT] (jbienzms)
|
||||||
|
- Jarod (jshowacre)
|
||||||
|
- Jerome Humbert (djee-ms)
|
||||||
|
- Jesse Vander Does (FreakTheMighty)
|
||||||
|
- John (johnppella)
|
||||||
|
- Jon Palmer (JonathanPalmerGD)
|
||||||
|
- Jonathan Dana (Nakda)
|
||||||
|
- Jonathan Palmer (JPalmerDev)
|
||||||
|
- Jonathon Cobb (jonathoncobb)
|
||||||
|
- Joost van Schaik (LocalJoost)
|
||||||
|
- Josh Wittner (jwittner)
|
||||||
|
- julesra
|
||||||
|
- Julia Schwarz (julenka)
|
||||||
|
- Julian Löhr (jloehr)
|
||||||
|
- julianloehr-kg
|
||||||
|
- JungJik Lee (fnwinter)
|
||||||
|
- jverral
|
||||||
|
- keith-phillips
|
||||||
|
- Ken Jakubzak (KenJakubzak)
|
||||||
|
- Kent1 (Kent1LG)
|
||||||
|
- Kevin Foley (kevinfoley)
|
||||||
|
- Kevin Kennedy (KevinKennedy)
|
||||||
|
- Kevin Semple (polar-kev)
|
||||||
|
- kircher1
|
||||||
|
- kiyasu (holohiko)
|
||||||
|
- Kjakubzak (Kjakubzak)
|
||||||
|
- Kurtis (keveleigh)
|
||||||
|
- LaneMax
|
||||||
|
- Lars Simkins (Railboy)
|
||||||
|
- Lei (idea-lei)
|
||||||
|
- Luboš Vonásek (lvonasek)
|
||||||
|
- Luis Valverde (luval-microsoft)
|
||||||
|
- Luis Valverde (luis-valverde-ms)
|
||||||
|
- Lukas Tönne (lukastoenneMS)
|
||||||
|
- Maciej Borowik (macborow)
|
||||||
|
- Malcolm Tyrrell (MalcolmTyrrell)
|
||||||
|
- maleicacid (kazuki0824)
|
||||||
|
- malnas01
|
||||||
|
- Manuel Pezzera (manuelpezzera)
|
||||||
|
- Marek Stój (marek-stoj)
|
||||||
|
- Mark Finch (fast-slow-still)
|
||||||
|
- Matteo Valoriani (mvaloriani)
|
||||||
|
- Matthew Johnson (matthejo)
|
||||||
|
- MaxPalmer-UH
|
||||||
|
- MaxWang-MS
|
||||||
|
- mbeagley-MS
|
||||||
|
- Michael Hoffman (m-the-hoff)
|
||||||
|
- Michael House (michael-house)
|
||||||
|
- Michael Kozlowski (mpkoz)
|
||||||
|
- Michael Notter (mikenotter)
|
||||||
|
- michael-g (insominx)
|
||||||
|
- ms738
|
||||||
|
- Myranda (myrandaGoesToSpace)
|
||||||
|
- Nathan Ostrander (naostranMS)
|
||||||
|
- Niall Milsom (MenelvagorMilsom)
|
||||||
|
- NoTuxNoBux (NoTuxNoBux)
|
||||||
|
- omanuke
|
||||||
|
- Oscar Salandin (ossala)
|
||||||
|
- PatientEz
|
||||||
|
- Patrick Cook (darax)
|
||||||
|
- Philipp (AllBecomesGood)
|
||||||
|
- ritijain
|
||||||
|
- Robert Butterworth (RobertButterworthMS)
|
||||||
|
- Robert Onulak (Ziugy)
|
||||||
|
- Roberto Sonnino (robertos)
|
||||||
|
- RogPodge
|
||||||
|
- Roland Smeenk (rolandsmeenk)
|
||||||
|
- Rosthouse (Rosthouse)
|
||||||
|
- rwinj
|
||||||
|
- SabinMGeorge
|
||||||
|
- Sarah (SarahSexton)
|
||||||
|
- Shawn Gwin (sgwin)
|
||||||
|
- Shinya Tachihara (decoc)
|
||||||
|
- Simon (Darkside) Jackson (SimonDarksideJ)
|
||||||
|
- Simon Ferquel (simonferquel)
|
||||||
|
- sostel
|
||||||
|
- Srinjoy Majumdar (srinjoym)
|
||||||
|
- Stefan Wasserbauer (wassx)
|
||||||
|
- Stephen Hodgson (StephenHodgson)
|
||||||
|
- Steve Leigh (xwipeoutx)
|
||||||
|
- Sue Loh [MS] (sloh-ms)
|
||||||
|
- tarukosu (tarukosu)
|
||||||
|
- Tim Gerken (timGerken)
|
||||||
|
- Todd Williams (killerantz)
|
||||||
|
- Troy Ferrell (Troy-Ferrell)
|
||||||
|
- Vanessa Oliva (vaoliva)
|
||||||
|
- Vsevolod Belskiy (Proton-V)
|
||||||
|
- Weasy (Weasy666)
|
||||||
|
- Will (wiwei)
|
||||||
|
- William Tian (witian)
|
||||||
|
- Wonkee (wonkee-kim)
|
||||||
|
- Yoon Park (cre8ivepark)
|
||||||
|
- yoyo (Yoyozilla)
|
|
@ -0,0 +1,4 @@
|
||||||
|
# Microsoft Mixed Reality Toolkit
|
||||||
|
|
||||||
|
[Getting Started](https://docs.microsoft.com/windows/mixed-reality/develop/unity/mrtk-getting-started)
|
||||||
|
[MRTK Documentation](https://docs.microsoft.com/windows/mixed-reality/mrtk-unity)
|
|
@ -0,0 +1,8 @@
|
||||||
|
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|
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|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
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||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,7 @@
|
||||||
|
// Copyright (c) Microsoft Corporation.
|
||||||
|
// Licensed under the MIT License.
|
||||||
|
[assembly: System.Reflection.AssemblyVersion("2.8.3.0")]
|
||||||
|
[assembly: System.Reflection.AssemblyFileVersion("2.8.3.0")]
|
||||||
|
|
||||||
|
[assembly: System.Reflection.AssemblyProduct("Microsoft® Mixed Reality Toolkit StandardAssets")]
|
||||||
|
[assembly: System.Reflection.AssemblyCopyright("Copyright © Microsoft Corporation")]
|
|
@ -0,0 +1,11 @@
|
||||||
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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@ -0,0 +1,14 @@
|
||||||
|
{
|
||||||
|
"name": "Microsoft.MixedReality.Toolkit.StandardAssets.Editor",
|
||||||
|
"references": [],
|
||||||
|
"optionalUnityReferences": [],
|
||||||
|
"includePlatforms": [
|
||||||
|
"Editor"
|
||||||
|
],
|
||||||
|
"excludePlatforms": [],
|
||||||
|
"allowUnsafeCode": false,
|
||||||
|
"overrideReferences": false,
|
||||||
|
"precompiledReferences": [],
|
||||||
|
"autoReferenced": true,
|
||||||
|
"defineConstraints": []
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}
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|
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@ -0,0 +1,218 @@
|
||||||
|
// Copyright (c) Microsoft Corporation.
|
||||||
|
// Licensed under the MIT License.
|
||||||
|
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.IO;
|
||||||
|
using UnityEditor;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
namespace Microsoft.MixedReality.Toolkit.Utilities.Editor
|
||||||
|
{
|
||||||
|
[InitializeOnLoad]
|
||||||
|
static class OnLoadUtilities
|
||||||
|
{
|
||||||
|
private const string ShaderSentinelGuid = "05852dd420bb9ec4cb7318bfa529d37c";
|
||||||
|
private const string ShaderSentinelFile = "MRTK.Shaders.sentinel";
|
||||||
|
|
||||||
|
private const string ShaderImportDestination = "MRTK/Shaders";
|
||||||
|
|
||||||
|
private const string IgnoreFileName = "IgnoreUpdateCheck.sentinel";
|
||||||
|
|
||||||
|
static OnLoadUtilities()
|
||||||
|
{
|
||||||
|
EnsureShaders(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Checks for updated shaders and bypasses the ignore update check.
|
||||||
|
/// </summary>
|
||||||
|
[MenuItem("Mixed Reality/Toolkit/Utilities/Check for Shader Updates")]
|
||||||
|
private static void CheckForShaderUpdates()
|
||||||
|
{
|
||||||
|
EnsureShaders(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Ensures that MRTK shader files are present in a writable location. To support the
|
||||||
|
/// Universal Render Pipeline, shader modifications must be persisted.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="bypassIgnore">Causes the shader update code to disregard the ignore file.</param>
|
||||||
|
private static void EnsureShaders(bool bypassIgnore)
|
||||||
|
{
|
||||||
|
DirectoryInfo packageShaderFolder = FindShaderFolderInPackage();
|
||||||
|
|
||||||
|
if (bypassIgnore)
|
||||||
|
{
|
||||||
|
// The customer is manually checking for updates, delete the ignore file
|
||||||
|
string sentinelPath = AssetDatabase.GUIDToAssetPath(ShaderSentinelGuid);
|
||||||
|
if (!string.IsNullOrWhiteSpace(sentinelPath))
|
||||||
|
{
|
||||||
|
FileInfo ignoreFile = new FileInfo(Path.Combine(new FileInfo(sentinelPath).Directory.FullName, IgnoreFileName));
|
||||||
|
if (ignoreFile.Exists)
|
||||||
|
{
|
||||||
|
ignoreFile.Delete();
|
||||||
|
}
|
||||||
|
ignoreFile.Refresh();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!AssetsContainsShaders(packageShaderFolder))
|
||||||
|
{
|
||||||
|
ImportShaderFiles(packageShaderFolder);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Checks to see if the Assets or Packages (if embedded) folder trees contains the MRTK shaders.
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>True if the shader sentinel file is found, otherwise false.</returns>
|
||||||
|
private static bool AssetsContainsShaders(DirectoryInfo packageShaderFolder)
|
||||||
|
{
|
||||||
|
string sentinelPath = AssetDatabase.GUIDToAssetPath(ShaderSentinelGuid);
|
||||||
|
|
||||||
|
// If we do not find the sentinel, we need to import the shaders.
|
||||||
|
if (string.IsNullOrWhiteSpace(sentinelPath))
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Getting here indicates that the project's Assets folder contains the shader sentinel.
|
||||||
|
|
||||||
|
// Check for the "ignore this check" file, if present we do NOT import
|
||||||
|
FileInfo ignoreFile = new FileInfo(Path.Combine(new FileInfo(sentinelPath).Directory.FullName, IgnoreFileName));
|
||||||
|
if (ignoreFile.Exists)
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
// If the package shader folder does not exist, there is nothing for us to do.
|
||||||
|
if ((packageShaderFolder == null) || !packageShaderFolder.Exists)
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Get the versions of the sentinel files,
|
||||||
|
int packageVer = ReadSentinelVersion(Path.Combine(packageShaderFolder.FullName, ShaderSentinelFile));
|
||||||
|
int assetVer = ReadSentinelVersion(sentinelPath);
|
||||||
|
|
||||||
|
// No need to copy if the versions are the same.
|
||||||
|
if (packageVer == assetVer)
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
string message = (packageVer < assetVer) ?
|
||||||
|
"The MRTK shaders older than those in your project, do you wish to overwrite the existing shaders?" :
|
||||||
|
"Updated MRTK shaders are available, do you wish to overwrite the existing shaders?";
|
||||||
|
|
||||||
|
int dialogResponse = EditorUtility.DisplayDialogComplex(
|
||||||
|
"Mixed Reality Toolkit Standard Assets",
|
||||||
|
message +
|
||||||
|
"\n\nNOTE: Overwriting will lose any customizations and may require reconfiguring the render pipeline.",
|
||||||
|
"Yes", // returns 0
|
||||||
|
"Ignore", // returns 1 - placed in the cancel slot to force the button order as Yes, No, Ignore
|
||||||
|
"No"); // returns 2
|
||||||
|
|
||||||
|
if (dialogResponse == 1)
|
||||||
|
{
|
||||||
|
// Write an "ignore this check" file to prevent future prompting
|
||||||
|
if (!ignoreFile.Directory.Exists)
|
||||||
|
{
|
||||||
|
ignoreFile.Directory.Create();
|
||||||
|
}
|
||||||
|
ignoreFile.Create();
|
||||||
|
}
|
||||||
|
ignoreFile.Refresh();
|
||||||
|
|
||||||
|
// Return the inverse of the dialog result. Result of true means we want to overwrite, this method returns false
|
||||||
|
// to cause an overwrite.
|
||||||
|
return (dialogResponse != 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Finds the shader folder within an installed or embedded package.
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>
|
||||||
|
/// DirectoryInfo object representing the shader folder in the package cache.
|
||||||
|
/// If not found, returns null.
|
||||||
|
/// </returns>
|
||||||
|
private static DirectoryInfo FindShaderFolderInPackage()
|
||||||
|
{
|
||||||
|
List<string> searchPaths = new List<string>
|
||||||
|
{
|
||||||
|
Path.GetFullPath(Path.Combine("Library", "PackageCache")),
|
||||||
|
Path.GetFullPath("Packages")
|
||||||
|
};
|
||||||
|
|
||||||
|
foreach (string path in searchPaths)
|
||||||
|
{
|
||||||
|
DirectoryInfo di = new DirectoryInfo(path);
|
||||||
|
if (!di.Exists) { continue; }
|
||||||
|
|
||||||
|
FileInfo[] files = di.GetFiles(ShaderSentinelFile, SearchOption.AllDirectories);
|
||||||
|
if (files.Length > 0)
|
||||||
|
{
|
||||||
|
return new DirectoryInfo(files[0].DirectoryName);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Copies the shader files from the package cache to the Assets folder tree.
|
||||||
|
/// </summary>
|
||||||
|
private static void ImportShaderFiles(DirectoryInfo packageShaderFolder)
|
||||||
|
{
|
||||||
|
if (packageShaderFolder == null)
|
||||||
|
{
|
||||||
|
Debug.LogError("Unable to locate the shader source folder in the package");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
DirectoryInfo destination = new DirectoryInfo(Path.Combine(Application.dataPath, ShaderImportDestination));
|
||||||
|
if (!destination.Exists)
|
||||||
|
{
|
||||||
|
destination.Create();
|
||||||
|
}
|
||||||
|
|
||||||
|
FileInfo[] sourceFiles = packageShaderFolder.GetFiles();
|
||||||
|
foreach (FileInfo fi in sourceFiles)
|
||||||
|
{
|
||||||
|
fi.CopyTo(Path.Combine(destination.FullName, fi.Name), true);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Reads the version number out of the shader
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sentinelPath">The path to the sentinel file.</param>
|
||||||
|
/// <returns>The version number found in the file, or -1.</returns>
|
||||||
|
private static int ReadSentinelVersion(string sentinelPath)
|
||||||
|
{
|
||||||
|
using (FileStream fs = new FileStream(sentinelPath, FileMode.Open, FileAccess.Read))
|
||||||
|
{
|
||||||
|
using (StreamReader reader = new StreamReader(fs))
|
||||||
|
{
|
||||||
|
const string token = "ver:";
|
||||||
|
|
||||||
|
while (!reader.EndOfStream)
|
||||||
|
{
|
||||||
|
string line = reader.ReadLine();
|
||||||
|
if (line.StartsWith(token))
|
||||||
|
{
|
||||||
|
line = line.Substring(token.Length).Trim();
|
||||||
|
if (!int.TryParse(line, out int ver))
|
||||||
|
{
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
return ver;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,11 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 54d7d34289fb5f5498ae69025476481a
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,8 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 24f9c5a6075b435890a36a0f7ba38718
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
|
@ -0,0 +1,91 @@
|
||||||
|
Copyright 2015, Microsoft Corporation (www.microsoft.com), with Reserved Font Name Selawik. All Rights Reserved. Selawik is a trademark of Microsoft Corporation in the United States and/or other countries.
|
||||||
|
|
||||||
|
This Font Software is licensed under the SIL Open Font License, Version 1.1.
|
||||||
|
This license is copied below, and is also available with a FAQ at:
|
||||||
|
http://scripts.sil.org/OFL
|
||||||
|
|
||||||
|
-----------------------------------------------------------
|
||||||
|
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
|
||||||
|
-----------------------------------------------------------
|
||||||
|
PREAMBLE
|
||||||
|
The goals of the Open Font License (OFL) are to stimulate worldwide
|
||||||
|
development of collaborative font projects, to support the font creation
|
||||||
|
efforts of academic and linguistic communities, and to provide a free and
|
||||||
|
open framework in which fonts may be shared and improved in partnership
|
||||||
|
with others.
|
||||||
|
|
||||||
|
The OFL allows the licensed fonts to be used, studied, modified and
|
||||||
|
redistributed freely as long as they are not sold by themselves. The
|
||||||
|
fonts, including any derivative works, can be bundled, embedded,
|
||||||
|
redistributed and/or sold with any software provided that any reserved
|
||||||
|
names are not used by derivative works. The fonts and derivatives,
|
||||||
|
however, cannot be released under any other type of license. The
|
||||||
|
requirement for fonts to remain under this license does not apply
|
||||||
|
to any document created using the fonts or their derivatives.
|
||||||
|
|
||||||
|
DEFINITIONS
|
||||||
|
"Font Software" refers to the set of files released by the Copyright
|
||||||
|
Holder(s) under this license and clearly marked as such. This may
|
||||||
|
include source files, build scripts and documentation.
|
||||||
|
|
||||||
|
"Reserved Font Name" refers to any names specified as such after the
|
||||||
|
copyright statement(s).
|
||||||
|
|
||||||
|
"Original Version" refers to the collection of Font Software components as
|
||||||
|
distributed by the Copyright Holder(s).
|
||||||
|
|
||||||
|
"Modified Version" refers to any derivative made by adding to, deleting,
|
||||||
|
or substituting -- in part or in whole -- any of the components of the
|
||||||
|
Original Version, by changing formats or by porting the Font Software to a
|
||||||
|
new environment.
|
||||||
|
|
||||||
|
"Author" refers to any designer, engineer, programmer, technical
|
||||||
|
writer or other person who contributed to the Font Software.
|
||||||
|
|
||||||
|
PERMISSION & CONDITIONS
|
||||||
|
Permission is hereby granted, free of charge, to any person obtaining
|
||||||
|
a copy of the Font Software, to use, study, copy, merge, embed, modify,
|
||||||
|
redistribute, and sell modified and unmodified copies of the Font
|
||||||
|
Software, subject to the following conditions:
|
||||||
|
|
||||||
|
1) Neither the Font Software nor any of its individual components,
|
||||||
|
in Original or Modified Versions, may be sold by itself.
|
||||||
|
|
||||||
|
2) Original or Modified Versions of the Font Software may be bundled,
|
||||||
|
redistributed and/or sold with any software, provided that each copy
|
||||||
|
contains the above copyright notice and this license. These can be
|
||||||
|
included either as stand-alone text files, human-readable headers or
|
||||||
|
in the appropriate machine-readable metadata fields within text or
|
||||||
|
binary files as long as those fields can be easily viewed by the user.
|
||||||
|
|
||||||
|
3) No Modified Version of the Font Software may use the Reserved Font
|
||||||
|
Name(s) unless explicit written permission is granted by the corresponding
|
||||||
|
Copyright Holder. This restriction only applies to the primary font name as
|
||||||
|
presented to the users.
|
||||||
|
|
||||||
|
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
|
||||||
|
Software shall not be used to promote, endorse or advertise any
|
||||||
|
Modified Version, except to acknowledge the contribution(s) of the
|
||||||
|
Copyright Holder(s) and the Author(s) or with their explicit written
|
||||||
|
permission.
|
||||||
|
|
||||||
|
5) The Font Software, modified or unmodified, in part or in whole,
|
||||||
|
must be distributed entirely under this license, and must not be
|
||||||
|
distributed under any other license. The requirement for fonts to
|
||||||
|
remain under this license does not apply to any document created
|
||||||
|
using the Font Software.
|
||||||
|
|
||||||
|
TERMINATION
|
||||||
|
This license becomes null and void if any of the above conditions are
|
||||||
|
not met.
|
||||||
|
|
||||||
|
DISCLAIMER
|
||||||
|
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||||
|
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
|
||||||
|
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
|
||||||
|
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
|
||||||
|
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||||
|
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
|
||||||
|
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||||
|
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
|
||||||
|
OTHER DEALINGS IN THE FONT SOFTWARE.
|
|
@ -0,0 +1,7 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 69f44fbae774470e81d66851ee0a0b8d
|
||||||
|
TextScriptImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
Binary file not shown.
|
@ -0,0 +1,24 @@
|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: e48b920555144c6da3ee2ab03f0fda88
|
||||||
|
TrueTypeFontImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 4
|
||||||
|
fontSize: 16
|
||||||
|
forceTextureCase: -2
|
||||||
|
characterSpacing: 0
|
||||||
|
characterPadding: 1
|
||||||
|
includeFontData: 1
|
||||||
|
fontName: Selawik
|
||||||
|
fontNames:
|
||||||
|
- Selawik
|
||||||
|
fallbackFontReferences:
|
||||||
|
- {fileID: 12800000, guid: a99e8b1ed1154eb58270cc6a18605657, type: 3}
|
||||||
|
- {fileID: 12800000, guid: e869342c56e54acf989b2422b4b80dcc, type: 3}
|
||||||
|
customCharacters:
|
||||||
|
fontRenderingMode: 0
|
||||||
|
ascentCalculationMode: 1
|
||||||
|
useLegacyBoundsCalculation: 0
|
||||||
|
shouldRoundAdvanceValue: 1
|
||||||
|
userData:
|
||||||
|
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||||||
|
assetBundleVariant:
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|
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|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: a99e8b1ed1154eb58270cc6a18605657
|
||||||
|
TrueTypeFontImporter:
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||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 4
|
||||||
|
fontSize: 16
|
||||||
|
forceTextureCase: -2
|
||||||
|
characterSpacing: 0
|
||||||
|
characterPadding: 1
|
||||||
|
includeFontData: 1
|
||||||
|
fontName: Selawik
|
||||||
|
fontNames:
|
||||||
|
- Selawik
|
||||||
|
fallbackFontReferences:
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||||||
|
- {fileID: 12800000, guid: e869342c56e54acf989b2422b4b80dcc, type: 3}
|
||||||
|
customCharacters:
|
||||||
|
fontRenderingMode: 0
|
||||||
|
ascentCalculationMode: 1
|
||||||
|
useLegacyBoundsCalculation: 0
|
||||||
|
shouldRoundAdvanceValue: 1
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
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|
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|
||||||
|
fileFormatVersion: 2
|
||||||
|
guid: e65983ad3f7b44aa81e726d5ffb472d7
|
||||||
|
TrueTypeFontImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 4
|
||||||
|
fontSize: 16
|
||||||
|
forceTextureCase: -2
|
||||||
|
characterSpacing: 0
|
||||||
|
characterPadding: 1
|
||||||
|
includeFontData: 1
|
||||||
|
fontName: Selawik
|
||||||
|
fontNames:
|
||||||
|
- Selawik
|
||||||
|
fallbackFontReferences:
|
||||||
|
- {fileID: 12800000, guid: a99e8b1ed1154eb58270cc6a18605657, type: 3}
|
||||||
|
- {fileID: 12800000, guid: 0fd94703e1ea496bb9999216ac3ece0d, type: 3}
|
||||||
|
- {fileID: 12800000, guid: e869342c56e54acf989b2422b4b80dcc, type: 3}
|
||||||
|
- {fileID: 12800000, guid: e48b920555144c6da3ee2ab03f0fda88, type: 3}
|
||||||
|
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Reference in New Issue