+ ///
IMPORTANT
+ ///
+ /// This method is very similar to the CreateOffer() method available in the underlying C# library,
+ /// and actually calls it. However it also performs additional work in order to pair the transceivers of
+ /// the local and remote peer. Therefore Unity applications must call this method instead of the C# library
+ /// one to ensure transceiver pairing works as intended.
+ ///
+ ///
+ ///