// Copyright (c) Microsoft Corporation. // Licensed under the MIT License. using Microsoft.MixedReality.Toolkit.Utilities; namespace Microsoft.MixedReality.Toolkit.Input { /// <summary> /// /// </summary> public class SimpleHandDefinition : BaseInputSourceDefinition { /// <summary> /// Constructor. /// </summary> /// <param name="handedness">The handedness that this definition instance represents.</param> public SimpleHandDefinition(Handedness handedness) : base(handedness) { } /// <inheritdoc /> protected override MixedRealityInputActionMapping[] DefaultMappings => new[] { new MixedRealityInputActionMapping("Select", AxisType.Digital, DeviceInputType.Select), new MixedRealityInputActionMapping("Grip Pose", AxisType.SixDof, DeviceInputType.SpatialGrip), }; } }