// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
namespace Microsoft.MixedReality.Toolkit
{
///
/// Defines how to calculate the line's rotation at any given point.
///
public enum LineRotationMode
{
///
/// Don't rotate
///
None = 0,
///
/// Use velocity to calculate the line's rotation
///
Velocity,
///
/// Rotate relative to direction from origin point
///
RelativeToOrigin,
}
}