// Copyright (c) Microsoft Corporation. // Licensed under the MIT License. using Microsoft.MixedReality.Toolkit.Utilities; using UnityEngine; namespace Microsoft.MixedReality.Toolkit { /// /// Experience settings profile for the Mixed Reality Toolkit. /// [CreateAssetMenu(menuName = "Mixed Reality Toolkit/Profiles/Mixed Reality Toolkit Experience Settings Profile", fileName = "MixedRealityToolkitExperienceSettingsProfile", order = (int)CreateProfileMenuItemIndices.Configuration)] [HelpURL("https://docs.microsoft.com/windows/mixed-reality/mrtk-unity/configuration/mixed-reality-configuration-guide")] public class MixedRealityExperienceSettingsProfile : BaseMixedRealityProfile { [SerializeField] [Tooltip("The scale of the Mixed Reality experience.")] private ExperienceScale targetExperienceScale = ExperienceScale.Room; /// /// The desired the scale of the experience. /// public ExperienceScale TargetExperienceScale { get { return targetExperienceScale; } set { targetExperienceScale = value; } } [SerializeField] [Tooltip("The amount to offset the MixedRealitySceneContent for the target experience. 1 unit = 1 meter")] private float contentOffset = 0.0f; /// /// The height above the floor for the Mixed Reality Experience. 1 unit = 1 meter /// public float ContentOffset { get { return contentOffset; } set { contentOffset = value; } } } }