// Copyright (c) Microsoft Corporation. // Licensed under the MIT License. using UnityEngine.EventSystems; namespace Microsoft.MixedReality.Toolkit.Diagnostics { public class DiagnosticsEventData : GenericBaseEventData { /// /// Constructor /// public DiagnosticsEventData(EventSystem eventSystem) : base(eventSystem) { } /// /// Constructor /// /// The instance of the Diagnostic System that raised the event. public void Initialize( IMixedRealityDiagnosticsSystem diagnosticsSystem) { BaseInitialize(diagnosticsSystem); } } }