// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
using UnityEngine.EventSystems;
namespace Microsoft.MixedReality.Toolkit.Diagnostics
{
public class DiagnosticsEventData : GenericBaseEventData
{
///
/// Constructor
///
public DiagnosticsEventData(EventSystem eventSystem) : base(eventSystem) { }
///
/// Constructor
///
/// The instance of the Diagnostic System that raised the event.
public void Initialize(
IMixedRealityDiagnosticsSystem diagnosticsSystem)
{
BaseInitialize(diagnosticsSystem);
}
}
}