// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
using System;
using System.Text;
namespace Microsoft.MixedReality.Toolkit
{
///
/// Extensions.
///
public static class StringBuilderExtensions
{
///
/// Append new line for current Environment to this StringBuilder buffer
///
public static StringBuilder AppendNewLine(this StringBuilder sb)
{
sb.Append(Environment.NewLine);
return sb;
}
}
}