// Copyright (c) Microsoft Corporation. // Licensed under the MIT License. namespace Microsoft.MixedReality.Toolkit.Input { /// /// Interface for an input source. /// An input source is the origin of user input and generally comes from a physical controller, sensor, or other hardware device. /// public interface IMixedRealityInputSource : IMixedRealityEventSource { /// /// Array of pointers associated with this input source. /// IMixedRealityPointer[] Pointers { get; } /// /// The type of input source this object represents. /// InputSourceType SourceType { get; } } }