using System; using System.Threading.Tasks; namespace Microsoft.MixedReality.Toolkit.Utilities { public struct ResponseUtils { /// <summary> /// Static Func for create convert Task /// </summary> public static Func<byte[], Task<string>> BytesToString = async (byteArray) => await Task.Run(() => byteArray != null ? System.Text.Encoding.Default.GetString(byteArray) : string.Empty).ConfigureAwait(false); } }