// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
using Microsoft.MixedReality.Toolkit.Input;
using System;
using UnityEngine.Events;
namespace Microsoft.MixedReality.Toolkit.Dwell
{
///
/// Unity event for a dwell event. Contains the pointer reference.
///
[Serializable]
public class DwellUnityEvent : UnityEvent { }
}