{ "name": "com.microsoft.mixedreality.webrtc", "version": "2.0.2", "displayName": "MixedReality-WebRTC", "description": "MixedReality-WebRTC provides multi-platform support for real-time audio/video/data communication using WebRTC, including for UWP devices like HoloLens 1 and HoloLens 2.\n\nEasy to integrate into any project, MixedReality-WebRTC offers components to manage a peer connection, to capture audio from a local microphone, to capture video from a local webcam, to render some remote video into a Unity texture, and to access remote audio as a Unity AudioSource object.\n\nConvenience components are also provided for typical uses like capturing the Unity scene content as rendered by any Unity Camera, and stream it as a video.\n\nAdvanced users can access the raw remote audio and video data via a set of callbacks, and inject their own custom audio and video data into a WebRTC track to be sent to the remote peer.\n\nSome samples showing those usages are provided in a separate package \"MixedReality-WebRTC Samples\".", "unity": "2018.4", "keywords": [ "webrtc", "mixed-reality", "audio", "video", "realtime" ], "author": { "name": "Microsoft", "email": "mr-webrtc-devs@microsoft.com", "url": "https://github.com/microsoft/MixedReality-WebRTC/" } }