// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
using UnityEngine.Events;
namespace Microsoft.MixedReality.Toolkit.Experimental.InteractiveElement
{
///
/// The event configuration for the Clicked InteractionState.
///
public class ClickedEvents : BaseInteractionEventConfiguration
{
///
/// A Unity event that is fired when the Clicked state is active.
///
public UnityEvent OnClicked = new UnityEvent();
}
}