// Copyright (c) Microsoft Corporation. // Licensed under the MIT License using UnityEngine; namespace Microsoft.MixedReality.Toolkit.Experimental.StateVisualizer { /// /// Interface for animatable properties, utilized in the State Visualizer component. /// public interface IStateAnimatableProperty { /// /// The name of the state associated with this animatable property. /// string StateName { get; set; } /// /// The name of the animatable property. /// string AnimatablePropertyName { get; set; } /// /// The target game object to receive animations based on the values of the animatable properties. /// GameObject Target { get; set; } /// /// Sets the keyframes in an animation clip based on the values of the animatable properties. /// /// The animation clip to add keyframes to void SetKeyFrames(AnimationClip animationClip); /// /// Removes the keyframes in an animation clip. /// /// The animation clip for keyframe removal void RemoveKeyFrames(AnimationClip animationClip); } }