// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
using System.Collections.Generic;
using UnityEngine;
namespace Microsoft.MixedReality.Toolkit.UI
{
///
/// The foundation of profiles that exist on an Interactable
/// Profiles pair ThemeContainers with the objects they manipulate, based on state changes
///
[System.Serializable]
public class InteractableProfileItem
{
///
/// GameObject to target with associated Themes
///
public GameObject Target;
///
/// List of Theme configuration data to initialize with an Interactable
///
public List Themes = new List();
}
}