// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
using UnityEngine;
namespace Microsoft.MixedReality.Toolkit.UI.BoundsControl
{
///
/// Configuration for used in
/// This class provides all data members needed to create translation handles for
///
[CreateAssetMenu(fileName = "TranslationHandlesConfiguration", menuName = "Mixed Reality/Toolkit/Bounds Control/Translation Handles Configuration")]
public class TranslationHandlesConfiguration : PerAxisHandlesConfiguration
{
TranslationHandlesConfiguration()
{
// translation handles are turned off by default
ShowHandleForX = false;
ShowHandleForY = false;
ShowHandleForZ = false;
}
///
/// Fabricates an instance of TranslationHandles, applying
/// this config to it whilst creating it.
///
/// New TranslationHandles
internal virtual TranslationHandles ConstructInstance()
{
// Return a new TranslationHandles, using this config as the active config.
return new TranslationHandles(this);
}
}
}