// Copyright (c) Microsoft Corporation. // Licensed under the MIT License. using System; using UnityEngine; namespace Microsoft.MixedReality.Toolkit { /// /// An attribute that allows a particular field to be rendered as multi-selectable /// set of flags. /// /// /// From https://answers.unity.com/questions/486694/default-editor-enum-as-flags-.html /// [AttributeUsage(AttributeTargets.Field)] public sealed class EnumFlagsAttribute : PropertyAttribute { public EnumFlagsAttribute() { } } }