// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
namespace Microsoft.MixedReality.Toolkit
{
///
/// Defines how a base line data provider will transform its points
///
public enum LinePointTransformMode
{
///
/// Use the local line transform. More reliable but with a performance cost.
///
UseTransform,
///
/// Use a matrix. Lines that are not active and enabled will not update point positions.
///
UseMatrix,
}
}