// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
using System;
namespace Microsoft.MixedReality.Toolkit.Utilities
{
///
/// The supported Application modes for specific features.
///
///
/// This enum can be used to configure specific features to have differing behaviors when run in editor.
///
[Flags]
public enum SupportedApplicationModes
{
///
/// This indicates that the feature is relevant in editor scenarios.
///
Editor = 1 << 0,
///
/// This indicates that the feature is relevant in player scenarios.
///
Player = 1 << 1,
}
}