// Copyright (c) Microsoft Corporation. // Licensed under the MIT License. using System; namespace Microsoft.MixedReality.Toolkit.Utilities { /// /// The supported Application modes for specific features. /// /// /// This enum can be used to configure specific features to have differing behaviors when run in editor. /// [Flags] public enum SupportedApplicationModes { /// /// This indicates that the feature is relevant in editor scenarios. /// Editor = 1 << 0, /// /// This indicates that the feature is relevant in player scenarios. /// Player = 1 << 1, } }