%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: RiggedHand m_Shader: {fileID: 4800000, guid: 6a1480e6da7ca8e409be9596ad447719, type: 3} m_ShaderKeywords: _ENABLE_ m_LightmapFlags: 4 m_EnableInstancingVariants: 1 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_SavedProperties: serializedVersion: 3 m_TexEnvs: [] m_Floats: - _Blur_: 0.307 - _Displacement_: 0 - _Enable_: 1 - _Exponent_: 2.16 - _Fade_In_End_: 0 - _Fade_In_Start_: 0 - _Intensity_: 0.81 - _Radius_: 0.09 - _Soften_: 0.312 m_Colors: - _Center_: {r: 0.5, g: 0.5, b: 0, a: 0} - _Color_: {r: 1, g: 1, b: 1, a: 1}