// Copyright (c) Microsoft Corporation. // Licensed under the MIT License. using UnityEditor; using UnityEngine; namespace Microsoft.MixedReality.Toolkit.Editor { /// /// Renders enum flags on fields with the attribute. /// From https://answers.unity.com/questions/486694/default-editor-enum-as-flags-.html /// [CustomPropertyDrawer(typeof(EnumFlagsAttribute))] public class EnumFlagsAttributeDrawer : PropertyDrawer { public override void OnGUI(Rect position, SerializedProperty property, GUIContent label) { property.intValue = EditorGUI.MaskField(position, label, property.intValue, property.enumDisplayNames); } } }