// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License
using UnityEngine;
namespace Microsoft.MixedReality.Toolkit.Experimental.StateVisualizer
{
///
/// The PositionOffset animatable property adds/sets keyframes for the "localPosition" property in an animation clip.
///
public class PositionOffsetStateAnimatableProperty : StateAnimatableProperty
{
[SerializeField]
[Tooltip("The position offset added to the current position of the target object.")]
private Vector3 positionOffset;
///
/// The position offset added to the current position of the target object.
///
public Vector3 PositionOffset
{
get => positionOffset;
set => positionOffset = value;
}
///
/// Constructor for a Position Offset Animatable Property. Sets the default AnimatablePropertyName.
///
public PositionOffsetStateAnimatableProperty()
{
AnimatablePropertyName = "PositionOffset";
}
///
public override void SetKeyFrames(AnimationClip animationClip)
{
if (Target != null)
{
string targetPath = GetTargetPath(Target);
AnimationCurve curveX = AnimationCurve.EaseInOut(0, Target.transform.localPosition.x, AnimationDuration, Target.transform.localPosition.x + PositionOffset.x);
AnimationCurve curveY = AnimationCurve.EaseInOut(0, Target.transform.localPosition.y, AnimationDuration, Target.transform.localPosition.y + PositionOffset.y);
AnimationCurve curveZ = AnimationCurve.EaseInOut(0, Target.transform.localPosition.z, AnimationDuration, Target.transform.localPosition.z + PositionOffset.z);
animationClip.SetCurve(targetPath, typeof(Transform), "localPosition.x", curveX);
animationClip.SetCurve(targetPath, typeof(Transform), "localPosition.y", curveY);
animationClip.SetCurve(targetPath, typeof(Transform), "localPosition.z", curveZ);
}
}
///
public override void RemoveKeyFrames(AnimationClip animationClip)
{
if (Target != null)
{
string targetPath = GetTargetPath(Target);
animationClip.SetCurve(targetPath, typeof(Transform), "localPosition", null);
}
}
}
}