%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1097101697639988 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4284902385884922} - component: {fileID: 33166504657678300} - component: {fileID: 23299070976812320} m_Layer: 0 m_Name: Progress m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4284902385884922 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1097101697639988} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.0937, y: 0.00010999851, z: -0.003700018} m_LocalScale: {x: 0.1875, y: 0.011547943, z: 0.008010226} m_Children: [] m_Father: {fileID: 4772221039067804} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33166504657678300 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1097101697639988} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23299070976812320 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1097101697639988} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: fc087f02f2268a2469e7b85f72816d61, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1102845692609552 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 1366440372459216021} - component: {fileID: 7668679899727585819} - component: {fileID: 2392022834599581471} - component: {fileID: 4103261981439556151} - component: {fileID: 644933671289203567} m_Layer: 5 m_Name: MessageText m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &1366440372459216021 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1102845692609552} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.002, y: 0.002, z: 0.002} m_Children: [] m_Father: {fileID: 4857426404074426} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: 0.0125} m_SizeDelta: {x: 80, y: 5} m_Pivot: {x: 0.5, y: 0.5} --- !u!23 &7668679899727585819 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1102845692609552} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 21184075213967186, guid: cf40b52fb3478de4ea4adf277e3b75ef, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &2392022834599581471 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1102845692609552} m_Mesh: {fileID: 0} --- !u!222 &4103261981439556151 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1102845692609552} m_CullTransparentMesh: 0 --- !u!114 &644933671289203567 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1102845692609552} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_text: Loading Scene m_isRightToLeft: 0 m_fontAsset: {fileID: 11400000, guid: cf40b52fb3478de4ea4adf277e3b75ef, type: 2} m_sharedMaterial: {fileID: 21184075213967186, guid: cf40b52fb3478de4ea4adf277e3b75ef, type: 2} m_fontSharedMaterials: [] m_fontMaterial: {fileID: 0} m_fontMaterials: [] m_fontColor32: serializedVersion: 2 rgba: 4294967295 m_fontColor: {r: 1, g: 1, b: 1, a: 1} m_enableVertexGradient: 0 m_colorMode: 3 m_fontColorGradient: topLeft: {r: 1, g: 1, b: 1, a: 1} topRight: {r: 1, g: 1, b: 1, a: 1} bottomLeft: {r: 1, g: 1, b: 1, a: 1} bottomRight: {r: 1, g: 1, b: 1, a: 1} m_fontColorGradientPreset: {fileID: 0} m_spriteAsset: {fileID: 0} m_tintAllSprites: 0 m_overrideHtmlColors: 0 m_faceColor: serializedVersion: 2 rgba: 4294967295 m_outlineColor: serializedVersion: 2 rgba: 4278190080 m_fontSize: 42 m_fontSizeBase: 42 m_fontWeight: 400 m_enableAutoSizing: 0 m_fontSizeMin: 18 m_fontSizeMax: 72 m_fontStyle: 0 m_textAlignment: 514 m_isAlignmentEnumConverted: 1 m_characterSpacing: 0 m_wordSpacing: 0 m_lineSpacing: 0 m_lineSpacingMax: 0 m_paragraphSpacing: 0 m_charWidthMaxAdj: 0 m_enableWordWrapping: 1 m_wordWrappingRatios: 0.4 m_overflowMode: 0 m_firstOverflowCharacterIndex: 0 m_linkedTextComponent: {fileID: 0} m_isLinkedTextComponent: 0 m_isTextTruncated: 0 m_enableKerning: 1 m_enableExtraPadding: 0 checkPaddingRequired: 0 m_isRichText: 1 m_parseCtrlCharacters: 1 m_isOrthographic: 0 m_isCullingEnabled: 0 m_ignoreRectMaskCulling: 0 m_ignoreCulling: 1 m_horizontalMapping: 0 m_verticalMapping: 0 m_uvLineOffset: 0 m_geometrySortingOrder: 0 m_firstVisibleCharacter: 0 m_useMaxVisibleDescender: 1 m_pageToDisplay: 1 m_margin: {x: 0, y: 0, z: 0, w: 0} m_textInfo: textComponent: {fileID: 644933671289203567} characterCount: 13 spriteCount: 0 spaceCount: 1 wordCount: 2 linkCount: 0 lineCount: 1 pageCount: 1 materialCount: 1 m_havePropertiesChanged: 0 m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 m_spriteAnimator: {fileID: 0} m_isInputParsingRequired: 0 m_inputSource: 0 m_hasFontAssetChanged: 0 m_renderer: {fileID: 7668679899727585819} m_subTextObjects: - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} m_maskType: 0 --- !u!1 &1381473157531606 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4126320297199430} m_Layer: 0 m_Name: ProgressBar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4126320297199430 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1381473157531606} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: -0.0166, z: 0} m_LocalScale: {x: 0.77585787, y: 0.77585787, z: 0.77585787} m_Children: - {fileID: 4253659577908146} - {fileID: 4772221039067804} m_Father: {fileID: 4857426404074426} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1629062579024012 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4253659577908146} - component: {fileID: 33370887238576622} - component: {fileID: 23020373719430166} m_Layer: 0 m_Name: Background m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4253659577908146 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1629062579024012} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0.0213, z: 0} m_LocalScale: {x: 0.19104986, y: 0.014328718, z: 0.009939598} m_Children: [] m_Father: {fileID: 4126320297199430} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33370887238576622 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1629062579024012} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23020373719430166 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1629062579024012} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 49f2e3951c260b041bd8fcefbe639705, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!1 &1646704203774500 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 8763173696935989578} - component: {fileID: 6635277922916523043} - component: {fileID: 901527991743966965} - component: {fileID: 7199091834495731963} - component: {fileID: 1614331740728134101} m_Layer: 5 m_Name: ProgressText m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!224 &8763173696935989578 RectTransform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1646704203774500} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.002, y: 0.002, z: 0.002} m_Children: [] m_Father: {fileID: 4857426404074426} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 0.5} m_AnchorMax: {x: 0.5, y: 0.5} m_AnchoredPosition: {x: 0, y: -0.0125} m_SizeDelta: {x: 50, y: 5} m_Pivot: {x: 0.5, y: 0.5} --- !u!23 &6635277922916523043 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1646704203774500} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 21433621844796372, guid: f137eba12ee10834cb19632437cfdb2e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &901527991743966965 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1646704203774500} m_Mesh: {fileID: 0} --- !u!222 &7199091834495731963 CanvasRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1646704203774500} m_CullTransparentMesh: 0 --- !u!114 &1614331740728134101 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1646704203774500} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9541d86e2fd84c1d9990edf0852d74ab, type: 3} m_Name: m_EditorClassIdentifier: m_Material: {fileID: 0} m_Color: {r: 1, g: 1, b: 1, a: 1} m_RaycastTarget: 1 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] m_TypeName: UnityEngine.UI.MaskableGraphic+CullStateChangedEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null m_text: 50 % m_isRightToLeft: 0 m_fontAsset: {fileID: 11400000, guid: f137eba12ee10834cb19632437cfdb2e, type: 2} m_sharedMaterial: {fileID: 21433621844796372, guid: f137eba12ee10834cb19632437cfdb2e, type: 2} m_fontSharedMaterials: [] m_fontMaterial: {fileID: 0} m_fontMaterials: [] m_fontColor32: serializedVersion: 2 rgba: 4294967295 m_fontColor: {r: 1, g: 1, b: 1, a: 1} m_enableVertexGradient: 0 m_colorMode: 3 m_fontColorGradient: topLeft: {r: 1, g: 1, b: 1, a: 1} topRight: {r: 1, g: 1, b: 1, a: 1} bottomLeft: {r: 1, g: 1, b: 1, a: 1} bottomRight: {r: 1, g: 1, b: 1, a: 1} m_fontColorGradientPreset: {fileID: 0} m_spriteAsset: {fileID: 0} m_tintAllSprites: 0 m_overrideHtmlColors: 0 m_faceColor: serializedVersion: 2 rgba: 4294967295 m_outlineColor: serializedVersion: 2 rgba: 4278190080 m_fontSize: 42 m_fontSizeBase: 42 m_fontWeight: 400 m_enableAutoSizing: 0 m_fontSizeMin: 18 m_fontSizeMax: 72 m_fontStyle: 0 m_textAlignment: 514 m_isAlignmentEnumConverted: 1 m_characterSpacing: 0 m_wordSpacing: 0 m_lineSpacing: 0 m_lineSpacingMax: 0 m_paragraphSpacing: 0 m_charWidthMaxAdj: 0 m_enableWordWrapping: 1 m_wordWrappingRatios: 0.4 m_overflowMode: 0 m_firstOverflowCharacterIndex: 0 m_linkedTextComponent: {fileID: 0} m_isLinkedTextComponent: 0 m_isTextTruncated: 0 m_enableKerning: 1 m_enableExtraPadding: 0 checkPaddingRequired: 0 m_isRichText: 1 m_parseCtrlCharacters: 1 m_isOrthographic: 0 m_isCullingEnabled: 0 m_ignoreRectMaskCulling: 0 m_ignoreCulling: 1 m_horizontalMapping: 0 m_verticalMapping: 0 m_uvLineOffset: 0 m_geometrySortingOrder: 0 m_firstVisibleCharacter: 0 m_useMaxVisibleDescender: 1 m_pageToDisplay: 1 m_margin: {x: 0, y: 0, z: 0, w: 0} m_textInfo: textComponent: {fileID: 1614331740728134101} characterCount: 4 spriteCount: 0 spaceCount: 1 wordCount: 1 linkCount: 0 lineCount: 1 pageCount: 1 materialCount: 1 m_havePropertiesChanged: 0 m_isUsingLegacyAnimationComponent: 0 m_isVolumetricText: 0 m_spriteAnimator: {fileID: 0} m_isInputParsingRequired: 0 m_inputSource: 0 m_hasFontAssetChanged: 0 m_renderer: {fileID: 6635277922916523043} m_subTextObjects: - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} - {fileID: 0} m_maskType: 0 --- !u!1 &1800749292162002 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4772221039067804} m_Layer: 0 m_Name: Bar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4772221039067804 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1800749292162002} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.09355, y: 0.02119, z: 0} m_LocalScale: {x: 0.5000001, y: 1, z: 1} m_Children: - {fileID: 4284902385884922} m_Father: {fileID: 4126320297199430} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1993071269674472 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - component: {fileID: 4857426404074426} - component: {fileID: 114067474496009482} m_Layer: 5 m_Name: ProgressIndicatorLoadingBar m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4857426404074426 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1993071269674472} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 4126320297199430} - {fileID: 1366440372459216021} - {fileID: 8763173696935989578} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &114067474496009482 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1993071269674472} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 5357240299d36f34f95eb2a99d588911, type: 3} m_Name: m_EditorClassIdentifier: progressBar: {fileID: 4772221039067804} messageText: {fileID: 644933671289203567} progressText: {fileID: 1614331740728134101} progressStringFormat: '{0:P0}' displayPercentage: 1 targetProgress: 0.5