// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
using TMPro;
using UnityEngine.EventSystems;
namespace Microsoft.MixedReality.Toolkit.Experimental.UI
{
///
/// This is an input field that overrides getting deselected
///
public class SliderInputField : TMP_InputField
{
///
/// Override OnDeselect
///
public override void OnDeselect(BaseEventData eventData)
{
// Do nothing for deselection
}
}
}