// Copyright (c) Microsoft Corporation. // Licensed under the MIT License. using System.Collections.Generic; using UnityEngine; namespace Microsoft.MixedReality.Toolkit.UI { /// /// The foundation of profiles that exist on an Interactable /// Profiles pair ThemeContainers with the objects they manipulate, based on state changes /// [System.Serializable] public class InteractableProfileItem { /// /// GameObject to target with associated Themes /// public GameObject Target; /// /// List of Theme configuration data to initialize with an Interactable /// public List Themes = new List(); } }