using System;
using System.Threading.Tasks;
namespace Microsoft.MixedReality.Toolkit.Utilities
{
public struct ResponseUtils
{
///
/// Static Func for create convert Task
///
public static Func> BytesToString = async (byteArray) => await Task.Run(() =>
byteArray != null ? System.Text.Encoding.Default.GetString(byteArray) : string.Empty).ConfigureAwait(false);
}
}