// Copyright (c) Microsoft Corporation. // Licensed under the MIT License. using TMPro; using UnityEngine.EventSystems; namespace Microsoft.MixedReality.Toolkit.Experimental.UI { /// /// This is an input field that overrides getting deselected /// public class SliderInputField : TMP_InputField { /// /// Override OnDeselect /// public override void OnDeselect(BaseEventData eventData) { // Do nothing for deselection } } }