// Copyright (c) Microsoft Corporation. // Licensed under the MIT License. using UnityEngine; // This file contains a collection of attributes only used for editing purpose, // generally to customize the Inspector window. They need to be located in the // runtime assembly to be attached to runtime object fields, but do not influence // their runtime behavior. namespace Microsoft.MixedReality.WebRTC.Unity.Editor { /// /// Attribute to display a boolean field with a toggle on its left, prefixing /// the actual text of the field. /// public class ToggleLeftAttribute : PropertyAttribute { } }