// Copyright (c) Microsoft Corporation. // Licensed under the MIT License. namespace Microsoft.MixedReality.Toolkit.Utilities.Gltf.Schema { /// /// The target that the GPU buffer should be bound to. /// https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/schema/bufferView.schema.json /// public enum GltfBufferViewTarget { None = 0, ArrayBuffer = 34962, ElementArrayBuffer = 34963, } }