33 lines
1.2 KiB
C#
33 lines
1.2 KiB
C#
// Copyright (c) Microsoft Corporation.
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// Licensed under the MIT License.
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namespace Microsoft.MixedReality.Toolkit.Utilities
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{
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/// <summary>
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/// The ExperienceScale identifies the environment for which the experience is designed.
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/// </summary>
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[System.Serializable]
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public enum ExperienceScale
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{
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/// <summary>
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/// An experience which utilizes only the headset orientation and is gravity aligned. The coordinate system origin is at head level.
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/// </summary>
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OrientationOnly = 0,
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/// <summary>
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/// An experience designed for seated use. The coordinate system origin is at head level.
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/// </summary>
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Seated,
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/// <summary>
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/// An experience designed for stationary standing use. The coordinate system origin is at floor level.
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/// </summary>
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Standing,
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/// <summary>
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/// An experience designed to support movement throughout a room. The coordinate system origin is at floor level.
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/// </summary>
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Room,
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/// <summary>
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/// An experience designed to utilize and move through the physical world. The coordinate system origin is at head level.
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/// </summary>
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World
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}
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} |