34 lines
1.1 KiB
C#
34 lines
1.1 KiB
C#
// Copyright (c) Microsoft Corporation.
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// Licensed under the MIT License.
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namespace Microsoft.MixedReality.Toolkit.Utilities
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{
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/// <summary>
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/// Flags used to represent whether manipulation can be far, near or both
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/// </summary>
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[System.Flags]
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public enum ManipulationProximityFlags
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{
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Near = 1 << 0,
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Far = 1 << 1,
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}
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/// <summary>
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/// Extension methods specific to the <see cref="ManipulationProximityFlags"/> enum.
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/// </summary>
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public static class ManipulationProximityFlagsExtensions
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{
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/// <summary>
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/// Checks to determine if all bits in a provided mask are set.
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/// </summary>
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/// <param name="a"><see cref="ManipulationProximityFlags"/> value.</param>
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/// <param name="b"><see cref="ManipulationProximityFlags"/> mask.</param>
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/// <returns>
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/// True if all of the bits in the specified mask are set in the current value.
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/// </returns>
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public static bool IsMaskSet(this ManipulationProximityFlags a, ManipulationProximityFlags b)
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{
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return (a & b) == b;
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}
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}
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} |