11 lines
323 B
C#
11 lines
323 B
C#
using System;
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using UnityEngine;
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namespace Microsoft.MixedReality.Toolkit
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{
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/// <summary>
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/// Attribute for using a SceneAssetReference property drawer.
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/// </summary>
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[AttributeUsage(AttributeTargets.Field, AllowMultiple = false)]
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public class SceneAssetReferenceAttribute : PropertyAttribute { }
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} |