21 lines
713 B
C#
21 lines
713 B
C#
// Copyright (c) Microsoft Corporation.
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// Licensed under the MIT License.
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using UnityEditor;
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using UnityEngine;
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namespace Microsoft.MixedReality.Toolkit.Editor
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{
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/// <summary>
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/// Renders enum flags on fields with the attribute.
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/// From https://answers.unity.com/questions/486694/default-editor-enum-as-flags-.html
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/// </summary>
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[CustomPropertyDrawer(typeof(EnumFlagsAttribute))]
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public class EnumFlagsAttributeDrawer : PropertyDrawer
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{
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public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
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{
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property.intValue = EditorGUI.MaskField(position, label, property.intValue, property.enumDisplayNames);
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}
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}
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} |