mixedreality/com.microsoft.mixedreality..../Core/Inspectors/PropertyDrawers/EnumFlagsAttributeDrawer.cs

21 lines
713 B
C#

// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
using UnityEditor;
using UnityEngine;
namespace Microsoft.MixedReality.Toolkit.Editor
{
/// <summary>
/// Renders enum flags on fields with the attribute.
/// From https://answers.unity.com/questions/486694/default-editor-enum-as-flags-.html
/// </summary>
[CustomPropertyDrawer(typeof(EnumFlagsAttribute))]
public class EnumFlagsAttributeDrawer : PropertyDrawer
{
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
{
property.intValue = EditorGUI.MaskField(position, label, property.intValue, property.enumDisplayNames);
}
}
}