16 lines
433 B
C#
16 lines
433 B
C#
// Copyright (c) Microsoft Corporation.
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// Licensed under the MIT License.
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using UnityEngine.EventSystems;
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namespace Microsoft.MixedReality.Toolkit.Boundary
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{
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public interface IMixedRealityBoundaryHandler : IEventSystemHandler
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{
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/// <summary>
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/// Raised when the boundary visualization has changed.
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/// </summary>
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void OnBoundaryVisualizationChanged(BoundaryEventData eventData);
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}
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}
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