21 lines
693 B
C#
21 lines
693 B
C#
// Copyright (c) Microsoft Corporation.
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// Licensed under the MIT License.
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using Microsoft.MixedReality.Toolkit.Utilities;
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using System;
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using UnityEngine;
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namespace Microsoft.MixedReality.Toolkit.Input
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{
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/// <summary>
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/// Hand visualization definition, used to provide access to hand joint objects.
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/// </summary>
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public interface IMixedRealityHandVisualizer : IMixedRealityControllerVisualizer
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{
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/// <summary>
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/// Get a game object following the hand joint.
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/// </summary>
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[Obsolete("Use HandJointUtils.TryGetJointPose instead of this")]
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bool TryGetJointTransform(TrackedHandJoint joint, out Transform jointTransform);
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}
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} |