mixedreality/com.microsoft.mixedreality..../Core/Interfaces/Physics/IBaseRayStabilizer.cs

16 lines
453 B
C#

// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
using UnityEngine;
namespace Microsoft.MixedReality.Toolkit.Physics
{
public interface IBaseRayStabilizer
{
Vector3 StablePosition { get; }
Quaternion StableRotation { get; }
Ray StableRay { get; }
void UpdateStability(Vector3 position, Quaternion rotation);
void UpdateStability(Vector3 position, Vector3 direction);
}
}