mixedreality/com.microsoft.mixedreality..../Core/Utilities/GameObjectManagement/GenericPrefabInstanceCreato...

31 lines
980 B
C#

// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
using UnityEngine;
namespace Microsoft.MixedReality.Toolkit.Utilities.GameObjectManagement
{
/// <summary>
/// Creator for making prefab instances
/// </summary>
/// <seealso cref="Microsoft.MixedReality.Toolkit.Utilities.GameObjectManagement.GameObjectCreator" />
public class GenericPrefabInstanceCreator : GameObjectCreator
{
/// <summary>
/// The prefab to instantiate
/// </summary>
public GameObject Prefab;
/// <summary>
/// Creates a GameObject for the GameObjectPool. The position and rotation of the GameObject
/// is set by the GameObjectPool when GetGameObject is called.
/// </summary>
/// <returns>
/// An instantiated GameObject.
/// </returns>
public override GameObject Instantiate()
{
return GameObject.Instantiate(Prefab);
}
}
}