mixedreality/com.microsoft.mixedreality..../Core/Utilities/Gltf/Schema/GltfBuffer.cs

30 lines
917 B
C#

// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
using System;
namespace Microsoft.MixedReality.Toolkit.Utilities.Gltf.Schema
{
/// <summary>
/// A buffer points to binary geometry, animation, or skins.
/// https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/schema/buffer.schema.json
/// </summary>
[Serializable]
public class GltfBuffer : GltfChildOfRootProperty
{
/// <summary>
/// The uri of the buffer.
/// Relative paths are relative to the .gltf file.
/// Instead of referencing an external file, the uri can also be a data-uri.
/// </summary>
public string uri;
/// <summary>
/// The length of the buffer in bytes.
/// <minimum>0</minimum>
/// </summary>
public int byteLength = 0;
public byte[] BufferData { get; internal set; }
}
}