37 lines
1.5 KiB
C#
37 lines
1.5 KiB
C#
// Copyright (c) Microsoft Corporation.
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// Licensed under the MIT License.
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using Microsoft.MixedReality.Toolkit.Input;
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using Microsoft.MixedReality.Toolkit.Utilities;
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using UnityEngine;
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namespace Microsoft.MixedReality.Toolkit.OpenVR.Input
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{
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[MixedRealityController(
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SupportedControllerType.OculusRemote,
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new[] { Handedness.None },
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"Textures/OculusRemoteController",
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supportedUnityXRPipelines: SupportedUnityXRPipelines.LegacyXR)]
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public class OculusRemoteController : GenericOpenVRController
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{
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/// <summary>
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/// Constructor.
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/// </summary>
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public OculusRemoteController(
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TrackingState trackingState,
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Handedness controllerHandedness,
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IMixedRealityInputSource inputSource = null,
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MixedRealityInteractionMapping[] interactions = null)
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: base(trackingState, controllerHandedness, new OculusRemoteControllerDefinition(), inputSource, interactions)
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{ }
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/// <inheritdoc />
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protected override MixedRealityInteractionMappingLegacyInput[] LegacyInputSupport { get; } = new[]
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{
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new MixedRealityInteractionMappingLegacyInput(axisCodeX: ControllerMappingLibrary.AXIS_5, axisCodeY: ControllerMappingLibrary.AXIS_6), // D-Pad Position
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new MixedRealityInteractionMappingLegacyInput(keyCode: KeyCode.JoystickButton0), // Button.One
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new MixedRealityInteractionMappingLegacyInput(keyCode: KeyCode.JoystickButton1), // Button.Two
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};
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}
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}
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