mixedreality/com.microsoft.mixedreality..../Providers/UnityAR/Definitions/ArTrackedPose.cs

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// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
namespace Microsoft.MixedReality.Toolkit.Experimental.UnityAR
{
/// <summary>
/// Enumeration indicating the available types of augmented reality tracking poses.
/// </summary>
public enum ArTrackedPose
{
/// <summary>
/// The left eye of a head mounted device.
/// </summary>
LeftEye = 0,
/// <summary>
/// The left eye of a head mounted device.
/// </summary>
RightEye = 1,
/// <summary>
/// The center eye of a head mounted device, this is typically the default for most such devices.
/// </summary>
Center = 2,
/// <summary>
/// The "head" eye of a head mounted device, this location is often slightly above the center eye for most such devices.
/// </summary>
Head = 3,
/// <summary>
/// The left hand controller pose.
/// </summary>
LeftPose = 4,
/// <summary>
/// The right hand controller pose.
/// </summary>
RightPose = 5,
/// <summary>
/// The color camera of a mobile (ex: phone) device.
/// </summary>
ColorCamera = 6
}
}