47 lines
1.2 KiB
C#
47 lines
1.2 KiB
C#
// Copyright (c) Microsoft Corporation.
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// Licensed under the MIT License.
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namespace Microsoft.MixedReality.Toolkit.Experimental.UnityAR
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{
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/// <summary>
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/// Enumeration indicating the available types of augmented reality tracking poses.
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/// </summary>
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public enum ArTrackedPose
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{
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/// <summary>
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/// The left eye of a head mounted device.
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/// </summary>
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LeftEye = 0,
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/// <summary>
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/// The left eye of a head mounted device.
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/// </summary>
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RightEye = 1,
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/// <summary>
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/// The center eye of a head mounted device, this is typically the default for most such devices.
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/// </summary>
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Center = 2,
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/// <summary>
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/// The "head" eye of a head mounted device, this location is often slightly above the center eye for most such devices.
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/// </summary>
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Head = 3,
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/// <summary>
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/// The left hand controller pose.
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/// </summary>
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LeftPose = 4,
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/// <summary>
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/// The right hand controller pose.
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/// </summary>
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RightPose = 5,
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/// <summary>
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/// The color camera of a mobile (ex: phone) device.
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/// </summary>
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ColorCamera = 6
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}
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}
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