mixedreality/com.microsoft.mixedreality..../Providers/UnityAR/MixedReality.Toolkit.Provid...

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<?xml version="1.0"?>
<package >
<metadata>
<id>Microsoft.MixedReality.Toolkit.Providers.UnityAR</id>
<version>$version$</version>
<authors>Microsoft</authors>
<owners>Microsoft,MixedReality</owners>
<licenseUrl>https://github.com/Microsoft/MixedRealityToolkit-Unity/blob/mrtk_development/License.txt</licenseUrl>
<projectUrl>https://aka.ms/MRTK</projectUrl>
<iconUrl>https://microsoft.github.io/MixedRealityToolkit-Unity/Documentation/Images/MRTK_Logo_NuGet.png</iconUrl>
<requireLicenseAcceptance>true</requireLicenseAcceptance>
<description>Mixed Reality Toolkit provider adding support for mobile (phones and tablets) AR devices. NOTE: This package requires Unity's Package Manager AR Foundation as well as AR Core and/or AR Kit packages.</description>
<copyright>© Microsoft Corporation. All rights reserved.</copyright>
<releaseNotes>$releaseNotes$</releaseNotes>
<tags>Unity MixedReality MixedRealityToolkit MRTK</tags>
<dependencies>
<dependency id="Microsoft.MixedReality.Toolkit.Foundation" version="$version$" />
</dependencies>
<contentFiles>
<files include="any\any\.PkgSrc\**" buildAction="None" copyToOutput="false" />
</contentFiles>
</metadata>
<files>
<file src="**" exclude="*.nuspec;*.nuspec.meta;*.props;*.props.meta;*.targets;*.targets.meta" target="MRTK\" />
<!-- Reuse MixedReality.Toolkit.targets, as the MSBuild logic is the same for all MRTK nuget packages. -->
<file src="..\..\..\MRTK\Core\MixedReality.Toolkit.targets" target="build\Microsoft.MixedReality.Toolkit.Providers.UnityAR.targets" />
<file src="..\..\..\..\Plugins\**\Microsoft.MixedReality.Toolkit.Providers.UnityAR.*" target="Plugins\" />
<file src="..\..\..\..\..\Assets\MRTK\Providers\UnityAR\**\*.cs" target="contentFiles\any\any\.PkgSrc\MRTK\Providers\UnityAR" />
</files>
</package>