mixedreality/com.microsoft.mixedreality..../SDK/Editor/Inspectors/Audio/TextToSpeechInspector.cs

45 lines
1.6 KiB
C#

// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
using UnityEditor;
using UnityEngine;
namespace Microsoft.MixedReality.Toolkit.Audio.Editor
{
[CustomEditor(typeof(TextToSpeech))]
public class TextToSpeechInspector : UnityEditor.Editor
{
private SerializedProperty voiceProperty;
private void OnEnable()
{
voiceProperty = serializedObject.FindProperty("voice");
}
public override void OnInspectorGUI()
{
if (voiceProperty.intValue == (int)TextToSpeechVoice.Other)
{
DrawDefaultInspector();
EditorGUILayout.HelpBox("Use the links below to find more available voices (for non en-US languages):", MessageType.Info);
using (new EditorGUILayout.HorizontalScope())
{
if (GUILayout.Button("Voices for HoloLens 2", EditorStyles.miniButton))
{
Application.OpenURL("https://docs.microsoft.com/hololens/hololens2-language-support");
}
if (GUILayout.Button("Voices for desktop Windows", EditorStyles.miniButton))
{
Application.OpenURL("https://support.microsoft.com/windows/appendix-a-supported-languages-and-voices-4486e345-7730-53da-fcfe-55cc64300f01#WindowsVersion=Windows_11");
}
}
}
else
{
DrawPropertiesExcluding(serializedObject, "customVoice");
}
serializedObject.ApplyModifiedProperties();
}
}
}