45 lines
1.6 KiB
C#
45 lines
1.6 KiB
C#
// Copyright (c) Microsoft Corporation.
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// Licensed under the MIT License.
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using UnityEditor;
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using UnityEngine;
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namespace Microsoft.MixedReality.Toolkit.Audio.Editor
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{
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[CustomEditor(typeof(TextToSpeech))]
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public class TextToSpeechInspector : UnityEditor.Editor
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{
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private SerializedProperty voiceProperty;
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private void OnEnable()
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{
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voiceProperty = serializedObject.FindProperty("voice");
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}
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public override void OnInspectorGUI()
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{
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if (voiceProperty.intValue == (int)TextToSpeechVoice.Other)
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{
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DrawDefaultInspector();
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EditorGUILayout.HelpBox("Use the links below to find more available voices (for non en-US languages):", MessageType.Info);
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using (new EditorGUILayout.HorizontalScope())
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{
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if (GUILayout.Button("Voices for HoloLens 2", EditorStyles.miniButton))
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{
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Application.OpenURL("https://docs.microsoft.com/hololens/hololens2-language-support");
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}
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if (GUILayout.Button("Voices for desktop Windows", EditorStyles.miniButton))
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{
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Application.OpenURL("https://support.microsoft.com/windows/appendix-a-supported-languages-and-voices-4486e345-7730-53da-fcfe-55cc64300f01#WindowsVersion=Windows_11");
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}
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}
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}
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else
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{
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DrawPropertiesExcluding(serializedObject, "customVoice");
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}
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serializedObject.ApplyModifiedProperties();
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}
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}
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}
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