32 lines
957 B
C#
32 lines
957 B
C#
// Copyright (c) Microsoft Corporation.
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// Licensed under the MIT License.
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using UnityEngine;
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namespace Microsoft.MixedReality.Toolkit.Experimental.InteractiveElement
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{
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/// <summary>
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/// Base class for interaction event configuration. An event configuration maps to a single Interaction State.
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/// </summary>
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[System.Serializable]
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public class BaseInteractionEventConfiguration : IStateEventConfig
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{
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[SerializeField, HideInInspector]
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private string stateName = null;
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/// <summary>
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/// The name of the state associated with this event configuration.
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/// </summary>
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public string StateName
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{
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get => stateName;
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set => stateName = value;
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}
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/// <summary>
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/// The associated runtime event receiver for this event configuration.
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/// </summary>
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public BaseEventReceiver EventReceiver { get; set; } = null;
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}
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}
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