mixedreality/com.microsoft.mixedreality..../SDK/Experimental/InteractiveElement/IE/EvtReceivers/ClickedReceiver.cs

31 lines
997 B
C#

// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License
using UnityEngine.Events;
using UnityEngine.EventSystems;
namespace Microsoft.MixedReality.Toolkit.Experimental.InteractiveElement
{
/// <summary>
/// The internal event receiver for the event defined in the Clicked Interaction Event Configuration.
/// </summary>
public class ClickedReceiver : BaseEventReceiver
{
public ClickedReceiver(BaseInteractionEventConfiguration eventConfiguration) : base(eventConfiguration) { }
private ClickedEvents ClickedEventConfig => EventConfiguration as ClickedEvents;
private UnityEvent onClicked => ClickedEventConfig.OnClicked;
/// <inheritdoc />
public override void OnUpdate(StateManager stateManager, BaseEventData eventData)
{
bool clicked = stateManager.GetState(StateName).Value > 0;
if (clicked)
{
onClicked.Invoke();
}
}
}
}