mixedreality/com.microsoft.mixedreality..../SDK/Experimental/InteractiveElement/Prefabs/CompressableButtonCube.prefab

221 lines
6.3 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1705872005380488659
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1705872005380488663}
- component: {fileID: 1705872005380488662}
- component: {fileID: 1705872005380488657}
- component: {fileID: 1705872005380488656}
- component: {fileID: 1705872005380488682}
- component: {fileID: -117387117481205282}
m_Layer: 0
m_Name: CompressableButtonCube
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1705872005380488663
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1705872005380488659}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0.6}
m_LocalScale: {x: 0.2, y: 0.2, z: 0.2}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &1705872005380488662
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1705872005380488659}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &1705872005380488657
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1705872005380488659}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!65 &1705872005380488656
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1705872005380488659}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!114 &1705872005380488682
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1705872005380488659}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 98c748f3768ab714a8449b60fb9edc5c, type: 3}
m_Name:
m_EditorClassIdentifier:
eventsToReceive: 0
debounceThreshold: 0.01
localForward: {x: -0, y: -0, z: -1}
localUp: {x: 0, y: 1, z: 0}
localCenter: {x: 0, y: 0, z: -0.5}
bounds: {x: 1, y: 1}
touchableCollider: {fileID: 1705872005380488656}
--- !u!114 &-117387117481205282
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1705872005380488659}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 0c3830d4124a60a468b51201aba77fd7, type: 3}
m_Name:
m_EditorClassIdentifier:
active: 1
states:
- stateName: Default
stateValue: 0
active: 0
interactionType: 4
eventConfiguration:
id: 0
- stateName: Touch
stateValue: 0
active: 0
interactionType: 1
eventConfiguration:
id: 1
- stateName: PressedNear
stateValue: 0
active: 0
interactionType: 1
eventConfiguration:
id: 2
- stateName: Focus
stateValue: 0
active: 0
interactionType: 3
eventConfiguration:
id: 3
movingButtonVisuals: {fileID: 1705872005380488659}
distanceSpaceMode: 0
startPushDistance: -0.09800756
maxPushDistance: -0.00089365244
pressDistance: -0.023745894
releaseDistanceDelta: 0.03132236
returnSpeed: 25
releaseOnTouchEnd: 1
enforceFrontPush: 1
movingButtonIconText: {fileID: 0}
compressableButtonVisuals: {fileID: 0}
minCompressPercentage: 0.25
highlightPlate: {fileID: 0}
highlightPlateAnimationTime: 0.25
references:
version: 1
00000000:
type: {class: StateEvents, ns: Microsoft.MixedReality.Toolkit.Experimental.InteractiveElement,
asm: Microsoft.MixedReality.Toolkit.SDK.Experimental.Interactive}
data:
stateName: Default
OnStateOn:
m_PersistentCalls:
m_Calls: []
OnStateOff:
m_PersistentCalls:
m_Calls: []
00000001:
type: {class: TouchEvents, ns: Microsoft.MixedReality.Toolkit.Experimental.InteractiveElement,
asm: Microsoft.MixedReality.Toolkit.SDK.Experimental.Interactive}
data:
stateName: Touch
OnTouchStarted:
m_PersistentCalls:
m_Calls: []
OnTouchCompleted:
m_PersistentCalls:
m_Calls: []
OnTouchUpdated:
m_PersistentCalls:
m_Calls: []
00000002:
type: {class: PressedNearEvents, ns: Microsoft.MixedReality.Toolkit.Experimental.InteractiveElement,
asm: Microsoft.MixedReality.Toolkit.SDK.Experimental.Interactive}
data:
stateName: PressedNear
OnButtonPressed:
m_PersistentCalls:
m_Calls: []
OnButtonPressReleased:
m_PersistentCalls:
m_Calls: []
OnButtonPressHold:
m_PersistentCalls:
m_Calls: []
00000003:
type: {class: FocusEvents, ns: Microsoft.MixedReality.Toolkit.Experimental.InteractiveElement,
asm: Microsoft.MixedReality.Toolkit.SDK.Experimental.Interactive}
data:
stateName: Focus
OnFocusOn:
m_PersistentCalls:
m_Calls: []
OnFocusOff:
m_PersistentCalls:
m_Calls: []