mixedreality/com.microsoft.mixedreality..../SDK/Experimental/InteractiveElement/StateViz/PositionOffsetStateAnimatab...

64 lines
2.5 KiB
C#

// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License
using UnityEngine;
namespace Microsoft.MixedReality.Toolkit.Experimental.StateVisualizer
{
/// <summary>
/// The PositionOffset animatable property adds/sets keyframes for the "localPosition" property in an animation clip.
/// </summary>
public class PositionOffsetStateAnimatableProperty : StateAnimatableProperty
{
[SerializeField]
[Tooltip("The position offset added to the current position of the target object.")]
private Vector3 positionOffset;
/// <summary>
/// The position offset added to the current position of the target object.
/// </summary>
public Vector3 PositionOffset
{
get => positionOffset;
set => positionOffset = value;
}
/// <summary>
/// Constructor for a Position Offset Animatable Property. Sets the default AnimatablePropertyName.
/// </summary>
public PositionOffsetStateAnimatableProperty()
{
AnimatablePropertyName = "PositionOffset";
}
/// <inheritdoc/>
public override void SetKeyFrames(AnimationClip animationClip)
{
if (Target != null)
{
string targetPath = GetTargetPath(Target);
AnimationCurve curveX = AnimationCurve.EaseInOut(0, Target.transform.localPosition.x, AnimationDuration, Target.transform.localPosition.x + PositionOffset.x);
AnimationCurve curveY = AnimationCurve.EaseInOut(0, Target.transform.localPosition.y, AnimationDuration, Target.transform.localPosition.y + PositionOffset.y);
AnimationCurve curveZ = AnimationCurve.EaseInOut(0, Target.transform.localPosition.z, AnimationDuration, Target.transform.localPosition.z + PositionOffset.z);
animationClip.SetCurve(targetPath, typeof(Transform), "localPosition.x", curveX);
animationClip.SetCurve(targetPath, typeof(Transform), "localPosition.y", curveY);
animationClip.SetCurve(targetPath, typeof(Transform), "localPosition.z", curveZ);
}
}
/// <inheritdoc/>
public override void RemoveKeyFrames(AnimationClip animationClip)
{
if (Target != null)
{
string targetPath = GetTargetPath(Target);
animationClip.SetCurve(targetPath, typeof(Transform), "localPosition", null);
}
}
}
}