mixedreality/com.microsoft.mixedreality..../SDK/Features/UX/Interactable/Scripts/Events/InteractableOnClickReceiver.cs

42 lines
1.2 KiB
C#

// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
using Microsoft.MixedReality.Toolkit.Input;
using UnityEngine.Events;
namespace Microsoft.MixedReality.Toolkit.UI
{
/// <summary>
/// A basic receiver for detecting clicks
/// </summary>
public class InteractableOnClickReceiver : ReceiverBase
{
/// <summary>
/// Invoked on pointer clicked
/// </summary>
public UnityEvent OnClicked => uEvent;
/// <summary>
/// Creates receiver for raising OnClick events
/// </summary>
public InteractableOnClickReceiver(UnityEvent ev) : base(ev, "OnClick") { }
/// <summary>
/// Creates receiver for raising OnClick events
/// </summary>
public InteractableOnClickReceiver() : this(new UnityEvent()) { }
/// <inheritdoc />
public override void OnUpdate(InteractableStates state, Interactable source)
{
// using onClick
}
/// <inheritdoc />
public override void OnClick(InteractableStates state, Interactable source, IMixedRealityPointer pointer = null)
{
uEvent.Invoke();
}
}
}