mixedreality/com.microsoft.mixedreality..../SDK/Features/UX/Interactable/Themes/AppBarButtonBackgroundTheme...

220 lines
6.0 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e7e7db9a2688ed540af9819c456ba2e2, type: 3}
m_Name: AppBarButtonBackgroundTheme
m_EditorClassIdentifier:
definitions:
- ClassName: InteractableActivateTheme
AssemblyQualifiedName: Microsoft.MixedReality.Toolkit.UI.InteractableActivateTheme,
Microsoft.MixedReality.Toolkit.SDK
stateProperties:
- name: Activate
type: 15
values:
- Name: Default
String:
Bool: 1
Int: 0
Float: 0
Texture: {fileID: 0}
Material: {fileID: 0}
Shader: {fileID: 0}
GameObject: {fileID: 0}
Vector2: {x: 0, y: 0}
Vector3: {x: 0, y: 0, z: 0}
Vector4: {x: 0, y: 0, z: 0, w: 0}
Color: {r: 0, g: 0, b: 0, a: 0}
Quaternion: {x: 0, y: 0, z: 0, w: 0}
AudioClip: {fileID: 0}
Animation: {fileID: 0}
- Name: Focus
String:
Bool: 1
Int: 0
Float: 0
Texture: {fileID: 0}
Material: {fileID: 0}
Shader: {fileID: 0}
GameObject: {fileID: 0}
Vector2: {x: 0, y: 0}
Vector3: {x: 0, y: 0, z: 0}
Vector4: {x: 0, y: 0, z: 0, w: 0}
Color: {r: 0, g: 0, b: 0, a: 0}
Quaternion: {x: 0, y: 0, z: 0, w: 0}
AudioClip: {fileID: 0}
Animation: {fileID: 0}
- Name: Pressed
String:
Bool: 1
Int: 0
Float: 0
Texture: {fileID: 0}
Material: {fileID: 0}
Shader: {fileID: 0}
GameObject: {fileID: 0}
Vector2: {x: 0, y: 0}
Vector3: {x: 0, y: 0, z: 0}
Vector4: {x: 0, y: 0, z: 0, w: 0}
Color: {r: 0, g: 0, b: 0, a: 0}
Quaternion: {x: 0, y: 0, z: 0, w: 0}
AudioClip: {fileID: 0}
Animation: {fileID: 0}
- Name: Disabled
String:
Bool: 0
Int: 0
Float: 0
Texture: {fileID: 0}
Material: {fileID: 0}
Shader: {fileID: 0}
GameObject: {fileID: 0}
Vector2: {x: 0, y: 0}
Vector3: {x: 0, y: 0, z: 0}
Vector4: {x: 0, y: 0, z: 0, w: 0}
Color: {r: 0, g: 0, b: 0, a: 0}
Quaternion: {x: 0, y: 0, z: 0, w: 0}
AudioClip: {fileID: 0}
Animation: {fileID: 0}
- Name:
String:
Bool: 0
Int: 0
Float: 0
Texture: {fileID: 0}
Material: {fileID: 0}
Shader: {fileID: 0}
GameObject: {fileID: 0}
Vector2: {x: 0, y: 0}
Vector3: {x: 0, y: 0, z: 0}
Vector4: {x: 0, y: 0, z: 0, w: 0}
Color: {r: 0, g: 0, b: 0, a: 0}
Quaternion: {x: 0, y: 0, z: 0, w: 0}
AudioClip: {fileID: 0}
Animation: {fileID: 0}
- Name:
String:
Bool: 0
Int: 0
Float: 0
Texture: {fileID: 0}
Material: {fileID: 0}
Shader: {fileID: 0}
GameObject: {fileID: 0}
Vector2: {x: 0, y: 0}
Vector3: {x: 0, y: 0, z: 0}
Vector4: {x: 0, y: 0, z: 0, w: 0}
Color: {r: 0, g: 0, b: 0, a: 0}
Quaternion: {x: 0, y: 0, z: 0, w: 0}
AudioClip: {fileID: 0}
Animation: {fileID: 0}
- Name:
String:
Bool: 0
Int: 0
Float: 0
Texture: {fileID: 0}
Material: {fileID: 0}
Shader: {fileID: 0}
GameObject: {fileID: 0}
Vector2: {x: 0, y: 0}
Vector3: {x: 0, y: 0, z: 0}
Vector4: {x: 0, y: 0, z: 0, w: 0}
Color: {r: 0, g: 0, b: 0, a: 0}
Quaternion: {x: 0, y: 0, z: 0, w: 0}
AudioClip: {fileID: 0}
Animation: {fileID: 0}
- Name:
String:
Bool: 0
Int: 0
Float: 0
Texture: {fileID: 0}
Material: {fileID: 0}
Shader: {fileID: 0}
GameObject: {fileID: 0}
Vector2: {x: 0, y: 0}
Vector3: {x: 0, y: 0, z: 0}
Vector4: {x: 0, y: 0, z: 0, w: 0}
Color: {r: 0, g: 0, b: 0, a: 0}
Quaternion: {x: 0, y: 0, z: 0, w: 0}
AudioClip: {fileID: 0}
Animation: {fileID: 0}
startValue:
Name:
String:
Bool: 0
Int: 0
Float: 0
Texture: {fileID: 0}
Material: {fileID: 0}
Shader: {fileID: 0}
GameObject: {fileID: 0}
Vector2: {x: 0, y: 0}
Vector3: {x: 0, y: 0, z: 0}
Vector4: {x: 0, y: 0, z: 0, w: 0}
Color: {r: 0, g: 0, b: 0, a: 0}
Quaternion: {x: 0, y: 0, z: 0, w: 0}
AudioClip: {fileID: 0}
Animation: {fileID: 0}
defaultValue:
Name:
String:
Bool: 0
Int: 0
Float: 0
Texture: {fileID: 0}
Material: {fileID: 0}
Shader: {fileID: 0}
GameObject: {fileID: 0}
Vector2: {x: 0, y: 0}
Vector3: {x: 0, y: 0, z: 0}
Vector4: {x: 0, y: 0, z: 0, w: 0}
Color: {r: 0, g: 0, b: 0, a: 0}
Quaternion: {x: 0, y: 0, z: 0, w: 0}
AudioClip: {fileID: 0}
Animation: {fileID: 0}
targetShader: {fileID: 0}
shaderPropertyName:
PropId: 0
ShaderOptions: []
ShaderOptionNames: []
ShaderName:
customProperties: []
easing:
Enabled: 0
Curve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
LerpTime: 0.25
states: {fileID: 11400000, guid: e51893c8eb7938e4ba43985af43c0f72, type: 2}