mixedreality/com.microsoft.mixedreality..../SDK/Features/UX/Scripts/BoundsControl/Visuals/Configuration/TranslationHandlesConfigura...

35 lines
1.3 KiB
C#

// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
using UnityEngine;
namespace Microsoft.MixedReality.Toolkit.UI.BoundsControl
{
/// <summary>
/// Configuration for <see cref="TranslationHandles"/> used in <see cref="BoundsControl"/>
/// This class provides all data members needed to create translation handles for <see cref="BoundsControl"/>
/// </summary>
[CreateAssetMenu(fileName = "TranslationHandlesConfiguration", menuName = "Mixed Reality/Toolkit/Bounds Control/Translation Handles Configuration")]
public class TranslationHandlesConfiguration : PerAxisHandlesConfiguration
{
TranslationHandlesConfiguration()
{
// translation handles are turned off by default
ShowHandleForX = false;
ShowHandleForY = false;
ShowHandleForZ = false;
}
/// <summary>
/// Fabricates an instance of TranslationHandles, applying
/// this config to it whilst creating it.
/// </summary>
/// <returns>New TranslationHandles</returns>
internal virtual TranslationHandles ConstructInstance()
{
// Return a new TranslationHandles, using this config as the active config.
return new TranslationHandles(this);
}
}
}