49 lines
1.6 KiB
C#
49 lines
1.6 KiB
C#
// Copyright (c) Microsoft Corporation.
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// Licensed under the MIT License.
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using Microsoft.MixedReality.Toolkit.Input;
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using UnityEngine;
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namespace Microsoft.MixedReality.Toolkit.UI
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{
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[AddComponentMenu("Scripts/MRTK/SDK/ToggleHandVisualisation")]
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public class ToggleHandVisualisation : MonoBehaviour
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{
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/// <summary>
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/// Toggles hand mesh visualization
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/// </summary>
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public void OnToggleHandMesh()
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{
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MixedRealityInputSystemProfile inputSystemProfile = CoreServices.InputSystem?.InputSystemProfile;
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if (inputSystemProfile == null)
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{
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return;
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}
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MixedRealityHandTrackingProfile handTrackingProfile = inputSystemProfile.HandTrackingProfile;
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if (handTrackingProfile != null)
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{
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handTrackingProfile.EnableHandMeshVisualization = !handTrackingProfile.EnableHandMeshVisualization;
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}
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}
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/// <summary>
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/// Toggles hand joint visualization
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/// </summary>
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public void OnToggleHandJoint()
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{
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MixedRealityHandTrackingProfile handTrackingProfile = null;
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if (CoreServices.InputSystem?.InputSystemProfile != null)
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{
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handTrackingProfile = CoreServices.InputSystem.InputSystemProfile.HandTrackingProfile;
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}
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if (handTrackingProfile != null)
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{
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handTrackingProfile.EnableHandJointVisualization = !handTrackingProfile.EnableHandJointVisualization;
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}
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}
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}
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}
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